2024-07-12
한어Русский языкEnglishFrançaisIndonesianSanskrit日本語DeutschPortuguêsΕλληνικάespañolItalianoSuomalainenLatina
Erstveröffentlichung inEnaiums persönlicher Blog
Wir müssen mehrere Strukturen deklarieren, um die Ressourceninformationen des Spiels zu speichern, und dann müssen wir dies tunjson
Die Datei wird in diese Strukturen zerlegt, daher müssen wir sie hinzufügenserde
verlassen.
serde = { version = "1.0", features = ["derive"] }
Ressourcenbezogenasset.rs
use serde::Deserialize;
use std::collections::HashMap;
#[derive(Deserialize)]
pub struct AssetIndex {
pub id: String,
pub sha1: String,
pub size: u32,
#[serde(alias = "totalSize")]
pub total_size: u32,
pub url: String,
}
#[derive(Deserialize)]
pub struct Index {
pub objects: HashMap<String, Object>,
}
#[derive(Deserialize)]
pub struct Object {
pub hash: String,
pub size: u32,
}
Spielkörperversion.rs
use serde::Deserialize;
use crate::{asset::AssetIndex, library::Library};
pub type Libraries = Vec<Library>;
#[derive(Deserialize)]
pub struct Version {
#[serde(alias = "assetIndex")]
pub asset_index: AssetIndex,
pub downloads: Download,
pub id: String,
pub libraries: Libraries,
#[serde(alias = "mainClass")]
pub main_class: String,
#[serde(alias = "releaseTime")]
pub release_time: String,
pub time: String,
#[serde(alias = "type")]
pub type_: String,
}
#[derive(Deserialize)]
pub struct Download {
pub client: Client,
}
#[derive(Deserialize)]
pub struct Client {
pub sha1: String,
pub size: u32,
pub url: String,
}
Spielabhängigkeitsbibliotheklibrary.rs
use serde::Deserialize;
#[derive(Deserialize)]
pub struct Library {
pub downloads: Download,
pub name: String,
pub rules: Option<Vec<Rule>>,
}
#[derive(Deserialize)]
pub struct Rule {
pub action: String,
pub os: Os,
}
#[derive(Deserialize)]
pub struct Os {
pub name: String,
}
#[derive(Deserialize)]
pub struct Download {
pub artifact: Artifact,
}
#[derive(Deserialize)]
pub struct Artifact {
pub path: String,
pub sha1: String,
pub size: i32,
pub url: String,
}
Es gibt auch eine Versionslisteversion_manifest.rs
use serde::Deserialize;
#[derive(Deserialize)]
pub struct VersionManifest {
pub latest: Latest,
pub versions: Vec<Version>,
}
#[derive(Deserialize)]
pub struct Latest {
pub release: String,
pub snapshot: String,
}
#[derive(Deserialize)]
pub struct Version {
pub id: String,
#[serde(alias = "type")]
pub type_: String,
pub url: String,
pub time: String,
#[serde(alias = "releaseTime")]
pub release_time: String,
}
Abschließend importieren wir diese Module inlib.rs
Mitte.
pub mod asset;
pub mod library;
pub mod version;
pub mod version_manifest;