2024-07-12
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Sequentialis tabula linearis repositionis est structura notativa fundamentalis, quae elementa mensae linearis in statuto unitatum repono cum inscriptionibus consecutivis ordine quodam. In hoc diario exsequendam tabulam linearem repositionis sequentiae singillatim accipiemus et tres linguas programmantium C, C# et C ++ ut exempla monstrabimus quomodo tabulam linearem tabulariam sequentem efficiamus.
Sequentialis tabula linearis exsequens modum tabulae linearis est exsequenda, quae sequentia habet notas:
Typi elementi idem sunt: elementa in tabula lineari sequential reposita eiusdem generis sunt, et quodlibet elementum certum spatium repono.
Elementa ordinantur: Elementa in indice sequential tabulariorum lineari ordine certo ordinantur, fere in ordine non minuendo.
Temere accessum: Sequentiales tabulae lineares tabulae sequentes confirmant accessum temere, id est, quodlibet elementum in tabula directe accessi potest per indicem.
Expansio dynamica: Sequentiales tabulae lineares repono dynamice dilatare possunt spatium repositionis prout opus est ad plura elementa accommodare.
Primum opus est ad structuram datam definire tabularum sequentiarum tabularum linearium. Cum exemplum linguae C accipias, structuram definire potes.
#include <stdio.h>
#include <stdlib.h>
typedef struct {
int *data; // 指向动态分配的数组
int size; // 线性表的当前长度
int capacity; // 线性表的容量
} SequenceList;
Mensa linearis in serie initialization reponitur et capacitas initialis ei partita est. In C lingua, malloc munus uti possumus ad memoriam dynamice collocandam:
void initSequenceList(SequenceList *list, int capacity) {
list->data = (int *)malloc(capacity * sizeof(int));
if (list->data == NULL) {
exit(-1); // 内存分配失败,退出程序
}
list->size = 0;
list->capacity = capacity;
}
Elementa addere ad album successiuum thesaurum linearem. Si capacitas hodierna non sufficit ad nova elementa accommodare, debes primum capacitatem ampliare;
void appendSequenceList(SequenceList *list, int value) {
if (list->size == list->capacity) {
// 扩展容量
int newCapacity = list->capacity * 2;
int *newData = (int *)malloc(newCapacity * sizeof(int));
if (newData == NULL) {
exit(-1); // 内存分配失败,退出程序
}
for (int i = 0; i < list->size; i++) {
newData[i] = list->data[i];
}
free(list->data);
list->data = newData;
list->capacity = newCapacity;
}
list->data[list->size++] = value;
}
Accessum determinatum elementorum in indice lineari continue condito:
int getSequenceList(const SequenceList *list, int index) {
if (index < 0 || index >= list->size) {
return -1; // 索引无效,返回-1
}
return list->data[index];
}
Determinata elementa in sequentem tabulam linearem mitigare:
void setSequenceList(SequenceList *list, int index, int value) {
if (index < 0 || index >= list->size) {
return; // 索引无效,不进行操作
}
list->data[index] = value;
}
Delere elementa determinata in serie lineae repositae in album:
void removeSequenceList(SequenceList *list, int index) {
if (index < 0 || index >= list->size) {
return; // 索引无效,不进行操作
}
for (int i = index + 1; i < list->size; i++) {
list->data[i - 1] = list->data[i];
}
list->size--;
}
Sequentialem tabulam linearem destrue et in memoriam partita dimitte;
void destroySequenceList(SequenceList *list) {
free(list->data);
list->data = NULL;
list->size = 0;
list->capacity = 0;
}
Infra tres programmantes linguas C, C# et C++ utimur, ad tabulam linearem sequentem repositionis deducendam, ac elementa in tabula lineari addendo, deleo, accessu et imprimendo.
#include <stdio.h>
#include <stdlib.h>
typedef struct {
int *data;
int size;
int capacity;
} SequenceList;
void initSequenceList(SequenceList *list, int capacity) {
list->data = (int *)malloc(capacity * sizeof(int));
if (list->data == NULL) {
exit(-1);
}
list->size = 0;
list->capacity = capacity;
}
void appendSequenceList(SequenceList *list, int value) {
if (list->size == list->capacity) {
int newCapacity = list->capacity * 2;
int *newData = (int *)malloc(newCapacity * sizeof(int));
if (newData == NULL) {
exit(-1);
}
for (int i = 0; i < list->size; i++) {
newData[i] = list->data[i];
}
free(list->data);
list->data = newData;
list->capacity = newCapacity;
}
list->data[list->size++] = value;
}
int getSequenceList(const SequenceList *list, int index) {
if (index < 0 || index >= list->size) {
return -1;
}
return list->data[index];
}
void setSequenceList(SequenceList *list, int index, int value) {
if (index < 0 || index >= list->size) {
return;
}
list->data[index] = value;
}
void removeSequenceList(SequenceList *list, int index) {
if (index < 0 || index >= list->size) {
return;
}
for (int i = index + 1; i < list->size; i++) {
list->data[i - 1] = list->data[i];
}
list->size--;
}
void destroySequenceList(SequenceList *list) {
free(list->data);
list->data = NULL;
list->size = 0;
list->capacity = 0;
}
int main() {
SequenceList list;
initSequenceList(&list, 10);
appendSequenceList(&list, 1);
appendSequenceList(&list, 2);
appendSequenceList(&list, 3);
printf("Get element at index 1: %dn", getSequenceList(&list, 1));
setSequenceList(&list, 1, 4);
printf("Get element at index 1 after modification: %dn", getSequenceList(&list, 1));
removeSequenceList(&list, 0);
printf("Get element at index 0 after removal: %dn", getSequenceList(&list, 0));
destroySequenceList(&list);
return 0;
}
using System;
public class SequenceList
{
private int[] data;
private int size;
private int capacity;
public SequenceList(int capacity)
{
this.data = new int[capacity];
this.size = 0;
this.capacity = capacity;
}
public void Append(int value)
{
if (size == capacity)
{
int newCapacity = capacity * 2;
int[] newData = new int[newCapacity];
for (int i = 0; i < size; i++)
{
newData[i] = data[i];
}
data = newData;
capacity = newCapacity;
}
data[size++] = value;
}
public int Get(int index)
{
if (index < 0 || index >= size)
{
return -1;
}
return data[index];
}
public void Set(int index, int value)
{
if (index < 0 || index >= size)
{
return;
}
data[index] = value;
}
public void RemoveAt(int index)
{
if (index < 0 || index >= size)
{
return;
}
for (int i = index + 1; i < size; i++)
{
data[i - 1] = data[i];
}
size--;
}
public void Clear()
{
size = 0;
}
}
class Program
{
static void Main(string[] args)
{
SequenceList list = new SequenceList(10);
list.Append(1);
list.Append(2);
list.Append(3);
Console.WriteLine("Get element at index 1: " + list.Get(1));
list.Set(1, 4);
Console.WriteLine("Get element at index 1 after modification: " + list.Get(1));
list.RemoveAt(0);
Console.WriteLine("Get element at index 0 after removal: " + list.Get(0));
list.Clear();
}
}
#include <iostream>
class SequenceList {
private:
int *data;
int size;
int capacity;
public:
SequenceList(int capacity) {
data = new int[capacity];
size = 0;
capacity = capacity;
}
void Append(int value) {
if (size == capacity) {
int newCapacity = capacity * 2;
int *newData = new int[newCapacity];
for (int i = 0; i < size; i++) {
newData[i] = data[i];
}
delete[] data;
data = newData;
capacity = newCapacity;
}
data[size++] = value;
}
int Get(int index) {
if (index < 0 || index >= size) {
return -1;
}
return data[index];
}
void Set(int index, int value) {
if (index < 0 || index >= size) {
return;
}
data[index] = value;
}
void RemoveAt(int index) {
if (index < 0 || index >= size) {
return;
}
for (int i = index + 1; i < size; i++) {
data[i - 1] = data[i];
}
size--;
}
void Clear() {
size = 0;
}
};
int main() {
SequenceList list(10);
list.Append(1);
list.Append(2);
list.Append(3);
std::cout << "Get element at index 1: " << list.Get(1) << std::endl;
list.Set(1, 4);
std::cout << "Get element at index 1 after modification: " << list.Get(1) << std::endl;
list.RemoveAt(0);
std::cout << "Get element at index 0 after removal: " << list.Get(0) << std::endl;
list.Clear();
return 0;
}
In his tribus exemplis ponimus sequentem indicem classium repositionis linearem et seriem operationum fundamentalium ut addendo, delendo, accessu et imprimendo elementa. His exemplis discere potes quomodo tabulas lineares sequentes efficere in variis programmatibus linguas.